Creating an Escape Room with Unity 3D

June 27, 2024

An update for recent development of my new game, Ortunia Mysteries - Where did everybody go?

This week's details:

I have been working on my first person controller including head bobbing. I have been watching other videos on head bobbing and playing other games. I was playing around with how much is too much.

Also, with an escape room, there are many puzzles. So working on different mechanics has also taken a lot of time. In the video, you can see automated door opening with different triggers.